| |
Name |
Stats |
Slot |
Description |
Source |
 |
[Darkglow Embroidery] |
400 mana Occ Buff
|
Back
|
Embroiders a magical pattern into your cloak, giving you a chance to restore 400 mana when you cast a spell. You can only embroider your own cloak and embroidering your cloak will cause it to become soulbound. Requires 400 Tailoring to use. |
Tailoring |
 |
[Enchant Weapon - Blood Draining] |
+400 health if <35% hlth Occ Buff
|
Weapon
|
Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times.
This enchantment requires the wielder is at least level 75. |
Enchanting |
 |
[Swordguard Embroidery] |
+400ap Occ Buff
|
Back
|
Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 400 for 15 sec. You can only embroider your own cloak and embroidering your cloak will cause it to become soulbound. Requires 400 Tailoring to use. |
Tailoring |
 |
[Lightweave Embroidery] |
+295sp Occ Buff
|
Back
|
Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your spell power by 295 for 15 sec when casting a spell. Embroidering your cloak will cause it to become soulbound. Requires 400 Tailoring to use. |
Tailoring |
 |
[Enchant Weapon - Fiery Weapon] |
40 Additional Fire Damage Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to often strike for 40 additional fire damage. |
Enchanting |
 |
[Rune of Cinderglacier] |
20% dam Occ Buff
|
Weapon
|
Affixes your rune weapon with a rune that has a chance to increase the damage by 20% for your next 2 attacks that deal Frost or Shadow damage. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of the Fallen Crusader] |
3% heal Occ Buff 15% Strength
|
Weapon
|
Affixes your rune weapon with a rune that has a chance to heal you for 3% and increase total Strength by 15% for 15 sec. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of Lichbane] |
4% dam Against Undead 2% dam Occ Buff
|
Weapon
|
Affixes your rune weapon with a rune that adds 2% extra weapon damage as Fire damage or 4% versus Undead targets. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of Razorice] |
2% dam Occ Buff frost vuln Occ Enemy Debuff
|
Weapon
|
Affixes your rune weapon with a rune that causes 2% extra weapon damage as Frost damage and has a chance to increase vulnerability to your Frost attacks. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Titanium Plating] |
Reduce Disarm Duration Occ Buff 81 Block
|
Shield
|
Permanently attach lightweight titanium plating to a shield, increasing block value by 81 and reducing the duration of Disarm effects by 50%. Does not stack with other similar effects. Attaching Titanium Plating to your shield causes it to become soulbound. Requires Level 70. |
Blacksmithing |
 |
[Eternal Belt Buckle] |
Add Socket Occ Buff
|
Belt
|
Permanently attach an eternal belt buckle onto a belt, adding a socket to the belt. Attaching the belt buckle causes the item to become soulbound. Requires Level 70. |
Blacksmithing |
 |
[Titanium Weapon Chain] |
28 Hit Rating Reduce Disarm Effect Duration by 50% Occ Buff
|
Weapon
|
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your hit rating by 28. Does not stack with other similar effects. Attaching the weapon chain causes the weapon to become soulbound. Requires Level 70. |
Blacksmithing |
 |
[Enchant Weapon - Lifeward] |
Heal Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to sometimes heal the wielder when striking in melee. Requires a level 60 or higher item. |
Enchanting |
 |
[Enchant Weapon - Deathfrost] |
Sometimes Frost Damage Occ Buff 73 Less Effect Above Lvl Slow Occ Enemy Debuff
|
Weapon
|
Permanently enchant a melee weapon to cause your damaging spells and melee weapon hits to occasionally inflict additional Frost damage and slow the target. Requires a level 60 or higher item.
Slow effect does not work on targets 73 or higher. |
Enchanting |
 |
[Enchant Weapon - Icebreaker] |
Sometimes Fire Damage Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to sometimes inflict fire damage. Requires a level 60 or higher item. |
Enchanting |
 |
[Enchant Weapon - Berserking] |
Occasionally Increase Attack Power by 400, Reduced Armor Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to sometimes increase your attack power by 400, but at the cost of reduced armor. Requires a level 60 or higher item. |
Enchanting |
 |
[Rune of Spellbreaking] |
deflect 2% spell, reduce silence duration Occ Buff
|
Weapon
|
Affixes your one-handed rune weapon with a rune that deflects 2% of all spell damage and reduces the duration of Silence effects by 50% (not cumulative with additional Silence duration reduction). Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of Spellshattering] |
deflect 4 spell, reduce silence duration Occ Buff
|
Weapon
|
Affixes your two-handed rune weapon with a rune that deflects 4% of all spell damage and reduces the duration of Silence effects by 50%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of Swordbreaking] |
reduce disarm duration Occ Buff 2% Parry
|
Weapon
|
Affixes your one-handed rune weapon with a rune that increases Parry chance by 2% and reduces the duration of Disarm effects by 50%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Rune of Swordshattering] |
reduce disarm duration Occ Buff 4% Parry
|
Weapon
|
Affixes your two-handed rune weapon with a rune that increases Parry chance by 4% and reduces the duration of Disarm effects by 50%. Modifying your rune weapon requires a Rune Forge in Ebon Hold. |
Death Knight |
 |
[Enchant Weapon - Spellsurge] |
Occasionally 100 mana Occ Buff 35 Less Effect Above Lvl
|
Weapon
|
Permanently enchant a melee weapon to make your spells sometimes restore 100 mana to nearby party members. Requires a level 35 or higher item. |
Enchanting |
 |
[Enchant Weapon - Battlemaster] |
Heal Party Members Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to occasionally heal nearby party members for 180 to 300 when attacking in melee. Requires a level 35 or higher item. |
Enchanting |
 |
[Enchant Weapon - Mongoose] |
Occasionally Increase Agility by 120 Occ Buff
|
Weapon
|
Permanently enchant a melee weapon to occasionally increase Agility by 120 and attack speed slightly. Requires a level 35 or higher item. |
Enchanting |
 |
[Enchant Gloves - Shadow Power] |
Shadow Spell Power by 20 Occ Buff
|
Hands
|
Permanently enchant gloves to increase shadow spell power by 20. |
Enchanting |
 |
[Enchant Gloves - Frost Power] |
Frost Spell Power by 20 Occ Buff
|
Hands
|
Permanently enchant gloves to increase Frost spell power by 20. |
Enchanting |
 |
[Enchant Weapon - Crusader] |
Heal for 75-125, Increase Strength by 100 for 15 sec Occ Buff 60 Less Effect Above Lvl
|
Weapon
|
Permanently enchant a melee weapon to often heal for 75 to 125 and increase Strength by 100 for 15 sec. when attacking in melee. Has a reduced effect for players above level 60. |
Enchanting |
 |
[Enchant Weapon - Lifestealing] |
Give You Life From Enemy Occ Buff 60 Less Effect Above Lvl
|
Weapon
|
Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60. |
Enchanting |
 |
[Enchant Weapon - Blade Ward] |
Occ +200 parry and +800dmg Occ Buff
|
Weapon
|
Permanently enchants a weapon to sometimes grant Blade Warding when striking an enemy. Blade Warding increases your parry rating by 200 and inflicts 600 to 800 damage on your next parry. Lasts 10 sec.
This enchantment requires the wielder is at least level 75. |
Enchanting |